Fortnite: Battle Royale is the biggest thing in videogames

Lena Tucker
March 26, 2018

Interestingly, Battle Royale was originally planned to be part of Save the World as an optional PvP mode, much like multiplayer always used to be in traditional, campaign-led shooters. So a replay editor built directly into the back end of the Unreal Engine should allow Fortnite's dedicated community of YouTube and Twitch streamers to make even more polished videos and share them far and wide.

It's nearly time for another Fortnite new shotgun controversy, as the heavy shotgun is making its way into Battle Royale with today's 3.3.1 update. The game was well-received in its original form but it's when they chose to add the free to play "battle royal" mode in September that game went to a new level.

The King of Battle Royale - PlayerUnknown's Battlegrounds - has been rolling on piles of cash having moved more than 30 million copies since going into Steam Early Access around this time a year ago. For example, we were shown an example of "soft shadowing" cast from a truck, and how by making the shadow a little blunter, you're able to save a few micro seconds.

Epic Games earmarked around two months to develop Fortnite's multiplayer mode.

"I doubt any major publisher could have pulled off this kind of pivot in the time we ended up doing it", said Zobrist. The decision to spin it off as a free-to-play game was made just two weeks before launch. The "Thank you" video actually began as an internal company meeting video. Forbes.com says it's visually appealing, the building aspect is unique to the genre and really works, and no other game offers a similar "battle royale" scenario, in which many combatants duel until only one remains.

The new Blitz mode is live now for the next couple of days, and includes "lots of loot" and the promise of faster storms, meaning that zones will be closing around players a lot faster than they might be used to. However, Epic are planning a Pro-Am Fortnite tournament for E3, and were clearly open to eSports-centric new features and ideas in the future.

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