'Zelda' Takes Home Game of The Year Award At 2017 Game Awards

Nichole Vega
December 10, 2017

"Breath of the Wild" represents years of careful planning, as Nintendo, led in this instance by long-time "Zelda" overseer Eiji Aonuma, completely reinvented the formula for one of their most popular franchises.

The Legend of Zelda: Breath of the Wild cleaned up at last night's Game Awards, taking home Best Action/Adventure, Best Direction and the top prize for Game of the Year. The past twelve months have seen a lot of fantastic games hit shelves and online stores, making this one of the more interesting release periods in a while.

In addition, the critically acclaimed Bayonetta 2, originally a Wii U exclusive, and the original Bayonetta, - both also developed by PlatinumGames - will be launching for Nintendo Switch on 16 February.

So did "Breath of the Wild" genuinely deserve to win?

The motorcycle-riding Link was reminiscent of concept art released by Nintendo of America earlier this year.

Unfortunately, though, "Horizon" launched mere days after "Breath of the Wild", meaning that a lot of its momentum was swallowed up by the "Zelda" title. The game was praised for its open-ended nature and for its physics-driven gameplay.

Nintendo announced a Breath of the Wild Season Pass at the beginning of this year, promising a "Trials" challenged followed by a story expansion. This development also won in the categories for best Director and best action adventure.

But how do you get your hands on this unique new item for Breath of the Wild?

There's also a quest from the travelling bard Kass, who if you help him finish his songs will uncover more of the story from the Champion's and Princess Zelda's past during Link's long slumber.

Players who want to play "The Champions Ballad" and ride around Hyrule in a Master Cycle Zero need not wait long.

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